Catálogo de publicaciones - revistas
IEEE Transactions on Computational Intelligence and AI in Games
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
No disponibles.
Disponibilidad
Institución detectada | Período | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | desde ene. 2009 / hasta dic. 2017 | IEEE Xplore |
Información
Tipo de recurso:
revistas
ISSN impreso
1943-068X
ISSN electrónico
1943-0698
País de edición
Estados Unidos
Fecha de publicación
2009-
Tabla de contenidos
Open Access
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 76-76
Table of contents
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C1-C1
IEEE Transactions on Computational Intelligence and AI in Games publication information
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C2-C2
IEEE Computational Intelligence Society Information
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C3-C3
IEEE Transactions on Computational Intelligence and AI in Games information for authors
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C4-C4
Guest Editorial: Brain/neuronal - Computer game interfaces and interaction
Damien Coyle; Jose Principe; Fabien Lotte; Anton Nijholt
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 77-81
Games, Gameplay, and BCI: The State of the Art
D. Marshall; D. Coyle; S. Wilson; M. Callaghan
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 82-99
Steady-State Visual Evoked Potential-Based Computer Gaming on a Consumer-Grade EEG Device
N. Chumerin; N. V. Manyakov; M. van Vliet; A. Robben; A. Combaz; M. Van Hulle
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 100-110
Toward Contextual SSVEP-Based BCI Controller: Smart Activation of Stimuli and Control Weighting
Jozef Legeny; Raquel Viciana-Abad; Anatole Lecuyer
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 111-116
Thinking Penguin: Multimodal Brain–Computer Interface Control of a VR Game
Robert Leeb; Marcel Lancelle; Vera Kaiser; Dieter W. Fellner; Gert Pfurtscheller
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 117-128