Catálogo de publicaciones - revistas
IEEE Transactions on Computational Intelligence and AI in Games
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
No disponibles.
Disponibilidad
Institución detectada | Período | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | desde ene. 2009 / hasta dic. 2017 | IEEE Xplore |
Información
Tipo de recurso:
revistas
ISSN impreso
1943-068X
ISSN electrónico
1943-0698
País de edición
Estados Unidos
Fecha de publicación
2009-
Tabla de contenidos
IEEE Transactions on Computational Intelligence and AI in Games publication information
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C2-C2
IEEE Computational Intelligence Society Information
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C3-C3
IEEE Transactions on Computational Intelligence and AI in Games information for authors
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C4-C4
Ensemble Determinization in Monte Carlo Tree Search for the Imperfect Information Card Game Magic: The Gathering
Peter I. Cowling; Colin D. Ward; Edward J. Powley
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 241-257
Introducing Individual and Social Learning Into Evolutionary Checkers
Belal Al-Khateeb; Graham Kendall
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 258-269
Evolutionary Design of FreeCell Solvers
Achiya Elyasaf; Ami Hauptman; Moshe Sipper
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 270-281
Monte Carlo Tree Search for the Hide-and-Seek Game Scotland Yard
Pim Nijssen; Mark H. M. Winands
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 282-294
AntBot: Ant Colonies for Video Games
Gustavo Recio; Emilio Martin; César Estebanez; Yago Saez
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 295-308
Bayesian-Game-Based Fuzzy Reinforcement Learning Control for Decentralized POMDPs
Rajneesh Sharma; Matthijs T. J. Spaan
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 309-328
[Table of contents]
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C1-C1