Catálogo de publicaciones - revistas
IEEE Transactions on Computational Intelligence and AI in Games
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
No disponibles.
Disponibilidad
Institución detectada | Período | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | desde ene. 2009 / hasta dic. 2017 | IEEE Xplore |
Información
Tipo de recurso:
revistas
ISSN impreso
1943-068X
ISSN electrónico
1943-0698
País de edición
Estados Unidos
Fecha de publicación
2009-
Tabla de contenidos
IEEE Transactions on Computational Intelligence and AI in Games
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C2-C2
IEEE Computational Intelligence Society
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C3-C3
Information for Authors
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. C4-C4
Guest Editorial: Physics-Based Simulation Games
Jochen Renz; Risto Miikkulainen; Nathan R. Sturtevant; Mark H.M. Winands
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 101-103
A Bayesian Ensemble Regression Framework on the Angry Birds Game
Nikolaos Tziortziotis; Georgios Papagiannis; Konstantinos Blekas
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 104-115
Akbaba—An Agent for the Angry Birds AI Challenge Based on Search and Simulation
Stefan Schiffer; Maxim Jourenko; Gerhard Lakemeyer
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 116-127
Angry-HEX: An Artificial Player for Angry Birds Based on Declarative Knowledge Bases
Francesco Calimeri; Michael Fink; Stefano Germano; Andreas Humenberger; Giovambattista Ianni; Christoph Redl; Daria Stepanova; Andrea Tucci; Anton Wimmer
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 128-139
s-Birds Avengers: A Dynamic Heuristic Engine-Based Agent for the <italic>Angry Birds</italic> Problem
Sourish Dasgupta; Savan Vaghela; Vishwa Modi; Hitarth Kanakia
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 140-151
Qualitative Physics in <italic>Angry Birds</italic>
Przemyslaw A. Walega; Michal Zawidzki; Tomasz Lechowski
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 152-165
Visual Detection of Unknown Objects in Video Games Using Qualitative Stability Analysis
Xiaoyu Ge; Jochen Renz; Peng Zhang
Palabras clave: Electrical and Electronic Engineering; Artificial Intelligence; Control and Systems Engineering; Software.
Pp. 166-177