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Título de Acceso Abierto

Current Trends in Game-Based Learning

Resumen/Descripción – provisto por la editorial

No disponible.

Palabras clave – provistas por la editorial

educational value; mobile learning; game-based learning; augmented reality; mixed methods; mobile application; Science Education; learning approach; scientific competences; Universal Design for Learning; Inquiry-Based Science Education; BSCS 5E; Educational Data Mining; computer science education; virtual reality; VR; content analysis; bibliometric analysis; immersion; 3D simulation; presence; educational apps; kindergarten; design-based research; continuous teacher training; educative augmented reality; training impact; teacher professional development; n/a

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Información

Tipo de recurso:

libros

ISBN electrónico

978-3-0365-2315-6

País de edición

Suiza