Catálogo de publicaciones - libros
Computer Vision: ECCV 2002: 7th European Conference on Computer Vision Copenhagen, Denmark, May 28-31, 2002 Proceedings, Part I
Anders Heyden ; Gunnar Sparr ; Mads Nielsen ; Peter Johansen (eds.)
En conferencia: 7º European Conference on Computer Vision (ECCV) . Copenhagen, Denmark . May 28, 2002 - May 31, 2002
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
Image Processing and Computer Vision; Computer Graphics; Pattern Recognition; Artificial Intelligence
Disponibilidad
Institución detectada | Año de publicación | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | 2002 | SpringerLink |
Información
Tipo de recurso:
libros
ISBN impreso
978-3-540-43745-1
ISBN electrónico
978-3-540-47969-7
Editor responsable
Springer Nature
País de edición
Reino Unido
Fecha de publicación
2002
Información sobre derechos de publicación
© Springer-Verlag Berlin Heidelberg 2002
Cobertura temática
Tabla de contenidos
‘Dynamism of a Dog on a Leash’ or Behavior Classification by Eigen-Decomposition of Periodic Motions
Roman Goldenberg; Ron Kimmel; Ehud Rivlin; Michael Rudzsky
Following Futurism, we show how periodic motions can be represented by a small number of eigen-shapes that capture the whole dynamic mechanism of periodic motions. Spectral decomposition of a silhouette of an object in motion serves as a basis for behavior classification by principle component analysis. The boundary contour of the walking dog, for example, is first computed efficiently and accurately. After normalization, the implicit representation of a sequence of silhouette contours given by their corresponding binary images, is used for generating eigen-shapes for the given motion. Singular value decomposition produces these eigen-shapes that are then used to analyze the sequence. We show examples of object as well as behavior classification based on the eigen-decomposition of the binary silhouette sequence.
- Image Features / Visual Motion | Pp. 461-475
Automatic Detection and Tracking of Human Motion with a View-Based Representation
Ronan Fablet; Michael J. Black
This paper proposes a solution for the automatic detection and tracking of human motion in image sequences. Due to the complexity of the human body and its motion, automatic detection of 3D human motion remains an open, and important, problem. Existing approaches for automatic detection and tracking focus on 2D cues and typically exploit object appearance (color distribution, shape) or knowledge of a static background. In contrast, we exploit 2D optical flow information which provides rich descriptive cues, while being independent of object and background appearance. To represent the optical flow patterns of people from arbitrary viewpoints, we develop a novel representation of human motion using low-dimensional spatio-temporal models that are learned using motion capture data of human subjects. In addition to human motion (the foreground) we probabilistically model the motion of generic scenes (the background); these statistical models are defined as Gibbsian fields specified from the first-order derivatives of motion observations. Detection and tracking are posed in a principled Bayesian framework which involves the computation of a posterior probability distribution over the model parameters (i.e., the location and the type of the human motion) given a sequence of optical flow observations. Particle filtering is used to represent and predict this non-Gaussian posterior distribution over time. The model parameters of samples from this distribution are related to the pose parameters of a 3D articulated model (e.g. the approximate joint angles and movement direction). Thus the approach proves suitable for initializing more complex probabilistic models of human motion. As shown by experiments on real image sequences, our method is able to detect and track people under different viewpoints with complex backgrounds.
- Image Features / Visual Motion | Pp. 476-491
Using Robust Estimation Algorithms for Tracking Explicit Curves
Jean-Philippe Tarel; Sio-Song Ieng; Pierre Charbonnier
The context of this work is lateral vehicle control using a camera as a sensor. A natural tool for controlling a vehicle is recursive filtering. The well-known Kalman filtering theory relies on Gaussian assumptions on both the state and measure random variables. However, image processing algorithms yield measurements that, most of the time, are far from Gaussian, as experimentally shown on real data in our application. It is therefore necessary to make the approach more robust, leading to the so-called robust Kalman filtering. In this paper, we review this approach from a very global point of view, adopting a constrained least squares approach, which is very similar to the half-quadratic theory, and justifies the use of iterative reweighted least squares algorithms. A key issue in robust Kalman filtering is the choice of the prediction error covariance matrix. Unlike in the Gaussian case, its computation is not straightforward in the robust case, due to the nonlinearity of the involved expectation. We review the classical alternatives and propose new ones. A theoretical study of these approximations is out of the scope of this paper, however we do provide an experimental comparison on synthetic data perturbed with Cauchy-distributed noise.
- Image Features / Visual Motion | Pp. 492-507
On the Motion and Appearance of Specularities in Image Sequences
Rahul Swaminathan; Sing Bing Kang; Richard Szeliski; Antonio Criminisi; Shree K. Nayar
Real scenes are full of specularities (highlights and reflections), and yet most vision algorithms ignore them. In order to capture the appearance of realistic scenes, we need to model specularities as separate layers. In this paper, we study the behavior of specularities in static scenes as the camera moves, and describe their dependence on varying surface geometry, orientation, and scene point and camera locations. For a rectilinear camera motion with constant velocity, we study how the specular motion deviates from a straight trajectory and how much it violates the epipolar constraint . Surprisingly, for surfaces that are convex or not highly undulating, these deviations are usually quite small. We also study the appearance of specularities, i.e., how they interact with the body reflection, and with the usual occlusion ordering constraints applicable to diffuse opaque layers. We present a taxonomy of specularities based on their photometric properties as a guide for designing separation techniques. Finally, we propose a technique to extract specularities as a separate layer, and demonstrate it using an image sequence of a complex scene.
- Image Features / Visual Motion | Pp. 508-523
Multiple Hypothesis Tracking for Automatic Optical Motion Capture
Maurice Ringer; Joan Lasenby
We present a technique for performing the tracking stage of optical motion capture which retains, at each time frame, multiple marker association hypotheses and estimates of the subject’s position. Central to this technique are the equations for calculating the likelihood of a sequence of association hypotheses, which we develop using a Bayesian approach. The system is able to perform motion capture using fewer cameras and a lower frame rate than has been used previously, and does not require the assistance of a human operator. We conclude by demonstrating the tracker on real data and provide an example in which our technique is able to correctly determine all marker associations and standard tracking techniques fail.
- Image Features / Visual Motion | Pp. 524-536
Single Axis Geometry by Fitting Conics
Guang Jiang; Hung-tat Tsui; Long Quan; Andrew Zisserman
In this paper, we describe a new approach for recovering 3D geometry from an uncalibrated image sequence of a single axis (turn-table) motion. Unlike previous methods, the computation of multiple views encoded by the fundamental matrix or trifocal tensor is not required. Instead, the new approach is based on fitting a conic locus to corresponding image points over multiple views. It is then shown that the geometry of single axis motion can be recovered given at least two such conics. In the case of two conics the reconstruction may have a two fold ambiguity, but this ambiguity is removed if three conics are used.
The approach enables the geometry of the single axis motion (the 3D rotation axis and Euclidean geometry in planes perpendicular to this axis) to be estimated using the minimal number of parameters. It is demonstrated that a Maximum Likelihood Estimation results in measurements that are as good as or superior to those obtained by previous methods, and with a far simpler algorithm. Examples are given on various real sequences, which show the accuracy and robustness of the new algorithm.
- Image Features / Visual Motion | Pp. 537-550
Computing the Physical Parameters of Rigid-Body Motion from Video
Kiran S. Bhat; Steven M. Seitz; Jovan Popović; Pradeep K. Khosla
This paper presents an optimization framework for estimating the motion and underlying physical parameters of a rigid body in free flight from video. The algorithm takes a video clip of a tumbling rigid body of known shape and generates a physical simulation of the object observed in the video clip. This solution is found by optimizing the simulation parameters to best match the motion observed in the video sequence. These simulation parameters include initial positions and velocities, environment parameters like gravity direction and parameters of the camera. A global objective function computes the sum squared difference between the silhouette of the object in simulation and the silhouette obtained from video at each frame. Applications include creating interesting rigid body animations, tracking complex rigid body motions in video and estimating camera parameters from video.
- Image Features / Visual Motion | Pp. 551-565
Building Roadmaps of Local Minima of Visual Models
Cristian Sminchisescu; Bill Triggs
Getting trapped in suboptimal local minima is a perennial problem in model based vision, especially in applications like monocular human body tracking where complex nonlinear parametric models are repeatedly fitted to ambiguous image data. We show that the trapping problem can be attacked by building ‘roadmaps’ of nearby minima linked by — paths leading over low ‘cols’ or ‘passes’ in the cost surface, found by locating the (codimension-1 saddle point) at the top of the pass and then sliding downhill to the next minimum. We know of no previous vision or optimization work on numerical methods for locating transition states, but such methods do exist in computational chemistry, where transitions are critical for predicting reaction parameters. We present two families of methods, originally derived in chemistry, but here generalized, clarified and adapted to the needs of model based vision: is a modified form of damped Newton minimization, while sweeps a moving hypersurface through the space, tracking minima within it. Experiments on the challenging problem of estimating 3D human pose from monocular images show that our algorithms find nearby transition states and minima very efficiently, but also underline the disturbingly large number of minima that exist in this and similar model based vision problems.
- Image Features / Visual Motion | Pp. 566-582
A Generative Method for Textured Motion: Analysis and Synthesis
Yizhou Wang; Song-Chun Zhu
Natural scenes contain rich stochastic motion patterns which are characterized by the movement of a large number of small elements, such as falling snow, raining, flying birds, firework and waterfall. In this paper, we call these motion patterns and present a generative method that combines statistical models and algorithms from both texture and motion analysis. The generative method includes the following three aspects. 1). Photometrically, an image is represented as a superposition of linear bases in atomic decomposition using an over-complete dictionary, such as Gabor or Laplacian. Such base representation is known to be generic for natural images, and it is low dimensional as the number of bases is often 100 times smaller than the number of pixels. 2). Geometrically, each moving element (called moveton), such as the individual snowflake and bird, is represented by a deformable template which is a group of several spatially adjacent bases. Such templates are learned through clustering. 3). Dynamically, the movetons are tracked through the image sequence by a stochastic algorithm maximizing a posterior probability. A classic second order Markov chain model is adopted for the motion dynamics. The sources and sinks of the movetons are modeled by birth and death maps. We adopt an EM-like stochastic gradient algorithm for inference of the hidden variables: bases, movetons, birth/death maps, parameters of the dynamics. The learned models are also verified through synthesizing random textured motion sequences which bear similar visual appearance with the observed sequences.
- Image Features / Visual Motion | Pp. 583-598
Is Super-Resolution with Optical Flow Feasible?
WenYi Zhao; Harpreet S. Sawhney
Reconstruction-based super-resolution from motion video has been an active area of study in computer vision and video analysis. Image alignment is a key component of super-resolution algorithms. Almost all previous super-resolution algorithms have that standard methods of image alignment can provide accurate enough alignment for creating super-resolution images. However, a systematic study of the demands on accuracy of multi-image alignment and its effects on super-resolution has been lacking. Furthermore, implicitly or explicitly most algorithms have assumed that the multiple video frames or specific regions of interest are related through global parametric transformations. From previous works, it is not at all clear how super-resolution performs under alignment with piecewise parametric or local optical flow based methods. This paper is an attempt at understanding the influence of image alignment and warping errors on super-resolution. Requirements on the of optical flow across multiple images are studied and it is shown that errors resulting from traditional flow algorithms may render super-resolution infeasible.
- Image Features / Visual Motion | Pp. 599-613