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Dynamic Programming: A Computational Tool

Lew Art Holger Mauch

Resumen/Descripción – provisto por la editorial

No disponible.

Palabras clave – provistas por la editorial

Theory of Computation; Appl.Mathematics/Computational Methods of Engineering; Artificial Intelligence (incl. Robotics); Programming Techniques

Disponibilidad
Institución detectada Año de publicación Navegá Descargá Solicitá
No detectada 2007 SpringerLink

Información

Tipo de recurso:

libros

ISBN impreso

978-3-540-37013-0

ISBN electrónico

978-3-540-37014-7

Editor responsable

Springer Nature

País de edición

Reino Unido

Fecha de publicación

Información sobre derechos de publicación

© Springer-Verlag Berlin Heidelberg 2007

Tabla de contenidos

Introduction to Dynamic Programming

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part I - Dynamic Programming | Pp. 3-43

Applications of Dynamic Programming

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part I - Dynamic Programming | Pp. 45-100

The DP Specification Language gDPS

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part II - Modeling of DP Problems | Pp. 103-123

DP Problem Specifications in gDPS

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part II - Modeling of DP Problems | Pp. 125-203

Bellman Nets: A Class of Petri Nets

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part II - Modeling of DP Problems | Pp. 205-220

Bellman Net Representations of DP Problems

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part II - Modeling of DP Problems | Pp. 221-244

DP2PN2Solver Tool

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part III - Design and Implementation of DP Tool | Pp. 247-257

DP2PN Parser and Builder

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part III - Design and Implementation of DP Tool | Pp. 259-269

The PN2Solver Modules

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part III - Design and Implementation of DP Tool | Pp. 271-289

Java Solver Results of DP Problems

Lew Art; Holger Mauch

Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.

Part IV - Computational Results | Pp. 293-320