Catálogo de publicaciones - libros
Pro J2ME Polish: Open Source Wireless Java Tools Suite
Robert Virkus
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
Software Engineering/Programming and Operating Systems
Disponibilidad
Institución detectada | Año de publicación | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | 2005 | SpringerLink |
Información
Tipo de recurso:
libros
ISBN impreso
978-1-59059-503-9
ISBN electrónico
978-1-4302-0045-1
Editor responsable
Springer Nature
País de edición
Polonia
Fecha de publicación
2005
Información sobre derechos de publicación
© Apress 2005
Cobertura temática
Tabla de contenidos
Quick Setup Guide
Robert Virkus
This chapter explained the necessary steps for installing and using J2ME Polish in a very condensed manner. The following chapters describe how to install the other tools you need to run J2ME Polish, detail the J2ME Polish installation steps, recommend some additional tools that you might find helpful, and show how you can tightly integrate J2ME Polish into your favorite IDE.
Part 1 - Getting Ready | Pp. 1-6
Installing the Prerequisites
Robert Virkus
In this chapter, we looked at the various basic tools that you need in order to use J2ME Polish. In the next chapter, you will learn how to install and set up J2ME Polish itself, so that you can start developing professional mobile applications!
Part 1 - Getting Ready | Pp. 7-10
Installing J2ME Polish
Robert Virkus
With the help of this chapter, you have now installed J2ME Polish and maybe even some other useful tools as well.In the next chapter, you will learn how to integrate your J2ME Polish installation into your favorite IDE.
Part 1 - Getting Ready | Pp. 11-17
Integrating J2ME Polish into IDEs
Robert Virkus
Thanks to the Ant support of all good Java IDEs, integrating J2ME Polish is quite easy. Apart from the discussed IDEs, you can use many others, as long as they can call Ant scripts. So, if you are a Unix guru, you can even use Emacs without any problems.
Now you are ready to start using J2ME Polish fully. In the next chapter,you will learn how you can use the device database of J2ME Polish not only for learning about your target devices but also for adjusting your application, circumventing device issues, and more.
Part 1 - Getting Ready | Pp. 19-26
Getting to Know J2ME Polish
Robert Virkus
The chapter introduced you to the general architecture of J2ME Polish. You gained an insight in the four main layers: the build framework, client framework, IDE plug-ins, and stand-alone tools. You also learned about the life cycle of wireless Java applications and how J2ME Polish can help you in each phase.
In the next chapter, we will take a look at the device database that provides the foundation for almost every module of J2ME Polish.
Part 2 - Using J2ME Polish | Pp. 29-38
The Device Database
Robert Virkus
This chapter discussed J2ME Polish’s XML-based device database and its formats. We took a quick look at using the database for information, building for multiple devices, selecting the appropriate resources, and optimizing applications. In the following chapter, you’ll learn all about building applications with J2ME Polish.
Part 2 - Using J2ME Polish | Pp. 39-53
Building Applications
Robert Virkus
In this chapter, you learned how to build applications with Ant and J2ME Polish. You can equip your applications with specific resources without touching the source code, use obfuscators to minimize the application size, localize your application, and integrate a third-party API.
In the next chapter, you will explore the possibilities of preprocessing. In contrast to the packaging solutions, preprocessing is used on the source code level of your application.
Part 2 - Using J2ME Polish | Pp. 55-100
Preprocessing
Robert Virkus
This chapter explained how to make most of your application by using preprocessing. J2ME Polish makes device-specific adjustments quite easy by providing both a powerful preprocessor and an extensive device database.
The next chapter covers the logging framework, which is realized with preprocessing as well. It allows you to view logging messages on real devices, and can be configured or disabled just by setting some build variables.
Part 2 - Using J2ME Polish | Pp. 101-121
The Logging Framework
Robert Virkus
In this chapter, you learned how you can use J2ME Polish and simple System.out.println() statements for logging messages. The advantage of the logging framework is that it allows you to assign different log levels to different classes and packages. You can also deactivate the logging completely, so that no traces of the logging remain in your application. Last, but not least, you can use log handlers to store the messages into the RMS.
In the next chapter, you will learn how to use other J2ME Polish utilities, such as the Binary Editor and the TextUtil class.
Part 2 - Using J2ME Polish | Pp. 123-131
Using the Utilities
Robert Virkus
This chapter discussed the various utilities that come with J2ME Polish. Although they are not essential for developing J2ME applications, they are quite useful and might solve challenges that you encounter during application development.
In the next chapter, we’ll take a look at the game engine of J2ME Polish and how it can help you to develop games for both MIDP 2.0 and MIDP 1.0 devices using a single-source base.
Part 2 - Using J2ME Polish | Pp. 133-143