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Título de Acceso Abierto
Krankheit in Digitalen Spielen: Interdisziplinäre Betrachtungen
Parte de: Medical Humanities
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
Computerspiele;Krankheit; Gesundheit; Medien; Medikamente; Wissenstransfer; Pathographie; Psychiatrie; Krankenhaus; Klinik; Narration; Krankheitsbild; Infektion; Krebs; Pandemie; Selbstfürsorge; Biopolitik; Spielentwicklung; Ästhetik; Spielmechanik; Popkultur; Medizin; Körper; Medizinsoziologie; Kulturwissenschaft; Computer Games; Illness; Health; Media; Medications; Knowledge Transfer; Psychiatry; Hospital; Clinic; Clinical Picture; Infection; Cancer; Pandemic; Self-care; Biopolitics; Game Development; Aesthetics; Game Mechanics; Popular Culture; Medicine; Body; Sociology of Medicine; Cultural Studies
Disponibilidad
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Información
Tipo de recurso:
libros
País de edición
Alemania
Información sobre derechos de publicación
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