Catálogo de publicaciones - actas de congreso
32nd Australian Conference on Human-Computer Interaction
Disponibilidad
Institución detectada | Año de publicación | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | 2020 | ACM Digital Library |
Tabla de contenidos
Designing Auditory Experiences for Technology Imagination
David Chung; Wenn-Chieh Tsai; Rung-Huei Liang; Bowen Kong; Yin Huang; Fu-Chieh Chang; MengChi Liu
Pp. No disponible
Evaluating the Effects of Introducing Three Gamification Elements in STEM Educational Software for Secondary Schools
Pamela Andrade; Effie Lai-Chong Law; Juan Carlos Farah; Denis Gillet
Pp. No disponible
Using Video Games to Regulate Emotions
Zhanna Sarsenbayeva; Benjamin Tag; Shu Yan; Vassilis Kostakos; Jorge Goncalves
Pp. No disponible
Digital wellbeing through design
Dorian Peters; Naseem Ahmadpour
Pp. No disponible
Augmenting Remote Interviews through Virtual Experience Prototypes
Almohannad Albastaki; Marius Hoggenmüller; Frederic Anthony Robinson; Luke Hespanhol
Pp. No disponible
You can’t always get what you want: Streamlining stakeholder interests when designing technology-supported services for Active and Assisted Living
Kira Oberschmidt; Christiane Grünloh; Sefora Tunç; Lex van Velsen; Femke Nijboer
Pp. No disponible
Serious Game Design to Promote Energy Literacy Among Younger Children
Mark Bayley; Stephen Snow; Jason Weigel; Neil Horrocks
Pp. No disponible
Gender Differences in Innovation Design
Alice Ashcroft
Pp. No disponible
Supporting Anxiety Patients’ Self-Reflection through Visualization of Physiological Data.
Mette Elsborg; Anders Bruun; Rikke Hagensby Jensen
Pp. No disponible
Occupational Therapy Meets Design: An Augmented Reality Tool for Assistive Home Modifications
Hiroo Aoyama; Leila Aflatoony
Pp. No disponible
Designing Tangible Interactions with Children for Pre-school Music Education
Leyi Ouyang; Bernd Ploderer; Peta Wyeth; Miss Xiaoxin Wang; Ross Andrew Brown
Pp. No disponible
Visualizing Computer-Based Activity on Ambient Displays to Reduce Sedentary Behavior at Work
Hans Brombacher; Xipei Ren; Steven Vos; Carine Lallemand
Pp. No disponible
Understanding Compassion Cultivation for Design: Towards an Autoethnography of Tonglen
Kristina Mah; Lian Loke; Luke Hespanhol
Pp. No disponible
Effects of Avatar’s Symbolic Gesture in Virtual Reality Brainstorming
Masahiro Ide; Shoji Oshima; Shingo Mori; Masato Yoshimi; Junko Ichino; Shunichi Tano
Pp. No disponible
User Behaviour Analysis of Mixed Reality Remote Collaboration with a Hybrid View Interface
Lei Gao; Huidong Bai; Mark Billinghurst; Robert W. Lindeman
Pp. No disponible
Exploring Haptic Feedback for Common Message Notification Between Intimate Couples with Smartwatches
John Brandon Graham-Knight; Jon Michael Robert Corbett; Patricia Lasserre; Hai-Ning Liang; Khalad Hasan
Pp. No disponible
Creating 3D worlds through storytelling and narration
Cameron Edmond; Dominic Branchaud; Tomasz Bednarz
Pp. No disponible
Temporal Impact on Cognitive Distraction Detection for Car Drivers using EEG
Eike Schneiders; Mikkel Bjerregaard Kristensen; Michael Kvist Svangren; Mikael B. Skov
Pp. No disponible
Page-Turning Techniques for Reading Interfaces in Virtual Environments
Tilman Dingler; Siran Li; Niels van Berkel; Vassilis Kostakos
Pp. No disponible
Affording Enjoyment in VR Games: Possibilities, Pitfalls, and Perfection
Penny Sweetser; Zane Rogalewicz
Pp. No disponible
A Model for Pointing at Targets with Different Clickable and Visual Widths and with Distractors
Hiroki Usuba; Shota Yamanaka; Homei Miyashita
Pp. No disponible
Empowering Caregivers of People Living with Dementia to Use Music Therapeutically at Home
Romina Carrasco; Felicity A. Baker; Anna A. Bukowska; Imogen N. Clark; Libby M. Flynn; Kate McMahon; Helen Odell-Miller; Karette Stensaeth; Jeanette Tamplin; Tanara Vieira Sousa; Jenny Waycott; Thomas Wosch
Pp. No disponible
Intelligibility Issues Faced by Smart Speaker Enthusiasts in Understanding What Their Devices Do and Why
Mirzel Avdic; Jo Vermeulen
Pp. No disponible
SoundSculpt: A Design Framework for 3D Modelling and Digitally Fabricating Sound Patterns.
Anca-Simona Horvath; Viola Rühse; Dimitrios Raptis
Pp. No disponible
A Preliminary Design Vocabulary for Interactive Urban Play: Analysing and Composing Design Configurations for Playful Digital Placemaking
Louis Chew; Lian Loke; Luke Hespanhol
Pp. No disponible
Understanding Older Adult Values through Technologies Used for Crafting
Anna Kalma; Bernd Ploderer; Laurianne Sitbon; Margot Brereton
Pp. No disponible
Online Dating Meets Artificial Intelligence: How the Perception of Algorithmically Generated Profile Text Impacts Attractiveness and Trust
Yihan Wu; Ryan M. Kelly
Pp. No disponible
Enabling adults with less education to support their child’s education through hyperlocal educational videos
Deepak Ranjan Padhi; Rohan Jhunja; Anirudha Joshi
Pp. No disponible
Privacy by Design in Aged Care Monitoring Devices? Well, Not Quite Yet!
Sami Alkhatib; Jenny Waycott; George Buchanan; Marthie Grobler; Shuo Wang
Pp. No disponible
Enhancing Realism and Presence with Active Physical Reactions in Augmented Reality
Yupeng Hu; Weiping He; Li Zhang; Silian Li
Pp. No disponible
Usability Testing of VLASTWA: A Vocabulary and Strategy Teaching Web App
Siamak Mirzaei; Trent Lewis; Mirella Wyra; Brett Wilkinson
Pp. No disponible
Generative Audio and Real-Time Soundtrack Synthesis in Gaming Environments
Cameron Bossalini; William Raffe; Jaime Andres Garcia
Pp. No disponible
MetaMorph: AI Assistance to Transform Lo-Fi Sketches to Higher Fidelities
Vinoth Pandian Sermuga Pandian; Sarah Suleri; Christian Beecks; Matthias Jarke
Pp. No disponible
Participatory Sensing in the Speculative Smart City
Steffen Hviid Trier; Tom Jenkins
Pp. No disponible
SketchingInterfaces: A Tool for Automatically Generating High-Fidelity User Interface Mockups from Hand-Drawn Sketches
Christoph Wimmer; Alex Untertrifaller; Thomas Grechenig
Pp. No disponible
Relating to the Environment Through Photography
Anton Poikolainen Rosén; Maria Normark; Mikael Wiberg
Pp. No disponible
Near and Dear: Designing Relatable VR Agents for Training Games
Sonam Adinolf; Peta Wyeth; Ross Brown; Leonie Simpson
Pp. No disponible
GameFlow 2020: 15 Years of a Model of Player Enjoyment
Penny Sweetser
Pp. No disponible
Software Project Work in an African Context: Myths, Maps and Messes
Muhammad Sadi Adamu
Pp. No disponible
Local Perspectives for Sharing Economy Design on a Remote Tourist Island
Greicy Kelly Silva; Peter Lyle; Cláudia Silva
Pp. No disponible
Action Design Research Shaping University-Industry Collaborations for Wicked Problems
Ben Schouten; Gwen Klerks; Marcel Den Hollander; Nicolai Brodersen Hansen
Pp. No disponible
Storytelling Before or After Prototyping with a Toolkit for Designing Classroom Robots
Güncel Kırlangıç; Mohammad Obaid; Asim Evren Yantac
Pp. No disponible
Action Units: Exploring the Use of Directorial Cues for Effective Storytelling with Swivel-chair Virtual Reality
Lingwei Tong; Sungchul Jung; Richard Chen Li; Robert W. Lindeman; Holger Regenbrecht
Pp. No disponible
How older adults respond to the use of Virtual Reality for enrichment: a systematic review
Kong Saoane Thach; Reeva Lederman; Jenny Waycott
Pp. No disponible
Empowerment Approaches in Digital Civics
Silvia Cazacu; Nicolai Brodersen Hansen; Ben Schouten
Pp. No disponible
Embedded assumptions in design and Making projects with children
Leena Ventä-Olkkonen; Marianne Kinnula; Heidi Hartikainen; Netta Iivari
Pp. No disponible
Smart Donations: Event-Driven Conditional Donations Using Smart Contracts On The Blockchain
Ludwig Trotter; Mike Harding; Peter Shaw; Nigel Davies; Chris Elsden; Chris Speed; John Vines; Aydin Abadi; Josh Hallwright
Pp. No disponible
Designing for Heterogeneous Cross-Device Collaboration and Social Interaction in Virtual Reality
Patrick Aggergaard Olin; Ahmad Mohammad Issa; Tiare Feuchtner; Kaj Grønbæk
Pp. No disponible
Challenges facing movement research in the time of Covid-19: Issues in redesigning workshops for remote participation and data collection
Joanne Martin; Lian Loke; Kazjon Grace
Pp. No disponible
Challenges of Deploying VR in Aged Care: A Two-Phase Exploration Study
Wei Zhao; Steven Baker; Jenny Waycott
Pp. No disponible
Online Codesign Activities to Co-create a ‘Loneliness’ Exhibition
Jeni Paay; Nathalie Karzel; Pedro Gonzales; Po-Yu Chiu
Pp. No disponible
Embodying the Emotional Pregnancy
Ida Kilias Svenningsen; Teresa Almeida
Pp. No disponible
Mediscape: Preliminary Design Guidelines for Interactive Rhythmic Soundscapes for Entraining Novice Mindfulness Meditators
Karen Cochrane; Lian Loke; Andrew Campbell; Naseem Ahmadpour
Pp. No disponible
Feed the Tree: Representation of Australia-based Academic Women at HCI Conferences
Dana McKay; George Buchanan
Pp. No disponible
Paying attention to rhythm in HCI: Some thoughts on methods
Brigid Mary Costello
Pp. No disponible
Discrete versus Continuous Colour Pickers Impact Colour Selection in Virtual Reality Art-Making
Marylyn Alex; Danielle Lottridge; Jisu Lee; Stefan Marks; Burkhard Wüensche
Pp. No disponible
Seeking a New Normal: Refugee Discourse on Social Media Forums
India Anderson; Aparna Hebbani; Dhaval Vyas
Pp. No disponible
Lumen: A Case Study of Designing for Sustainable Energy Communities through Ambient Feedback
Anders Høgh Hansen; Rikke Hagensby Jensen; Lasse Stausgaard Jensen; Emil Kongsgaard Guldager; Andreas Winkel Sigsgaard; Frederik Moroder; Dimitrios Raptis; Laurynas Siksnys; Torben Pedersen; Mikael B. Skov
Pp. No disponible
Designing Community Technology Initiatives: A Literature Review
Gwen Klerks; Nicolai Brodersen Hansen; Daisy O'Neill; Ben Schouten
Pp. No disponible
HIITCopter: Analysis of the Suitability of VR Exergaming for High-Intensity Interval Training
Harrison She; Jared Young; Ofek Wittenberg; Patrick Poole; Alexander Mercer; Alex Shaw; Burkhard C. Wünsche
Pp. No disponible
Development of a framework for UX KPIs in Industry - a case study
Tina Øvad; Kashmiri Stec; Lars Bo Larsen; Lucca Julie Nellemann; Jędrzej Czapla
Pp. No disponible
Usage and Effect of Eye Tracking in Remote Guidance
Chun Xiao; Weidong Huang; Mark Billinghurst
Pp. No disponible
Designing with Emerging Science
Tom Jenkins; Laurens Boer; Sarah Homewood; Teresa Almeida; Anna Vallgårda
Pp. No disponible
Are paired or single stimuli better to recognize genuine and posed smiles from observers’ galvanic skin response?
Jessica Sharmin Rahman; Md Zakir Hossain; Tom Gedeon
Pp. No disponible
ExerTiles: A Tangible Interactive Physiotherapy Toolkit for Balance Training with Older Adults
Sruti Subramanian; Yngve Dahl; Beatrix Vereijken; Dag Svanæs
Pp. No disponible
Worth 1000 Words?
Huiwen Zhang; Dana McKay; George Buchanan
Pp. No disponible
Lessons Learnt from Designing a Smart Clothing Telehealth System for Hospital Use
Deepti Aggarwal; Thuong Hoang; Bernd Ploderer; Frank Vetere; Rohit Ashok Khot; Mark Bradford
Pp. No disponible
Investigating Electronic Nicotine Delivery System Use Habits and Contexts
Forest Sweeney; Moushumi Sharmin
Pp. No disponible
piARno - An Augmented Reality Piano Tutor
Liam Rigby; Burkhard C. Wünsche; Alex Shaw
Pp. No disponible
Exploring the Effects of User Control on Social Engagement in Virtual Reality
Weijia Wang; Steven Baker; Andrew Irlitti
Pp. No disponible
“It Looks Like You Don’t Agree”: Idiosyncratic Practices and Preferences in Collaborative Writing
Ida Larsen-Ledet; Marcel Borowski
Pp. No disponible
Communicating Service Offers in a Conversational User Interface
Asbjørn Følstad; Ragnhild Halvorsrud
Pp. No disponible
BScanner: A Crowdsourcing Platform for Constructing Accessibility Maps to Support Multiple Participation Types
Akihiro Miyata; Kazuki Okugawa; Yuki Yamato; Megumi Aibara; Masakazu Furuichi; Yuko Murayama
Pp. No disponible
Rent-a-Watt: Rethinking energy use feedback
Stephen Snow; Toby Guinea; Alexander Balson; Awais Hameed Khan; Mashhuda Glencross; Neil Horrocks
Pp. No disponible
A Tangible Multi-Display Toolkit to Support the Collaborative Design Exploration of AV-Pedestrian Interfaces
Marius Hoggenmüller; Martin Tomitsch; Callum Parker; Trung Thanh Nguyen; Dawei Zhou; Stewart Worrall; Eduardo Nebot
Pp. No disponible
Melbourne 2100: Dystopian Virtual Reality to provoke civic engagement with climate change
Kate Ferris; Gonzalo Garcia Martinez; Greg Wadley; Kathryn Williams
Pp. No disponible
Analysis of The Motivational Effect of Gamified Augmented Reality Apps for Learning Geometry
Pornpon Thamrongrat; Effie Lai-Chong Law
Pp. No disponible
Older adults and their acquisition of digital skills: A review of current research evidence
Priyankar Bhattacharjee; Steven Baker; Jenny Waycott
Pp. No disponible
Información
Tipo: actas de congreso
ISBN impreso
978-1-4503-8975-4
Editor responsable
Association for Computing Machinery (ACM)
País de edición
Estados Unidos
Fecha de publicación
2020-12-02