Catálogo de publicaciones - libros
Electrostatic Accelerators: Fundamentals and Applications
Ragnar Hellborg (eds.)
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
No disponibles.
Disponibilidad
Institución detectada | Año de publicación | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | 2005 | SpringerLink |
Información
Tipo de recurso:
libros
ISBN impreso
978-3-540-23983-3
ISBN electrónico
978-3-540-27095-9
Editor responsable
Springer Nature
País de edición
Reino Unido
Fecha de publicación
2005
Información sobre derechos de publicación
© Springer-Verlag Berlin Heidelberg 2005
Cobertura temática
Tabla de contenidos
Tandem Terminal Ion Source
G.C. Harper
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 274-277
Ion Optics and Beam Transport
J. D. Larson
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 278-298
Beam Envelope Techniques for Ion-Optical Calculations
S. Bazhal; R. Hellborg
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 299-316
Equipment for Beam Diagnostics
M. Friedrich
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 317-327
Computer Control
M.L. Roberts
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 328-336
Radiation Protection at an Accelerator Laboratory
R. Hellborg; C. Samuelsson
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 337-364
Nonradiation Hazards and Safety Considerations
R. Hellborg; C. Samuelsson
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 365-368
Confined-Space Maintenance
G.A. Norton
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 369-371
Earthquake Protection — for Pelletrons
G.A. Norton
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 372-373
Earthquake Protection of the Bucharest FN Tandem Accelerator
S. Dobrescu; L. Marinescu
In this chapter you learned about the details of .NET Remoting-based applications. You now know how lifetime is managed and how you can dynamically configure an object’s time to live. If this doesn’t suffice, implementing client- or server-side sponsors gives you the opportunity to manage an object’s lifetime independently of any TTLs.
You also read about versioning, and you can now look at the whole application’s lifecycle over various versions and know what to watch out for in regard to SAOs and CAOs, and know how the ISerializable interface can help you when using [Serializable] objects.
On the last pages of this chapter, you read about how you can use delegates and events, and what to take care of when designing an application that relies on these features. In particular, you learned that using [OneWay] event handlers the intuitive way certainly isn’t the best practice.
You should now be able to solve most challenges that might confront you during design and development of a .NET Remoting application. In the next two chapters, I will share some additional tips, best practices, and troubleshooting guides that you should take into account before designing your .NET Remoting-based solution.
Part II - The Electrostatic Accelerator | Pp. 374-377