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Soft Computing as Transdisciplinary Science and Technology: Proceedings of the fourth IEEE International Workshop WSTST '05

Ajith Abraham ; Yasuhiko Dote ; Takeshi Furuhashi ; Mario Köppen ; Azuma Ohuchi ; Yukio Ohsawa (eds.)

Resumen/Descripción – provisto por la editorial

No disponible.

Palabras clave – provistas por la editorial

Artificial Intelligence (incl. Robotics); Appl.Mathematics/Computational Methods of Engineering; Applications of Mathematics

Disponibilidad
Institución detectada Año de publicación Navegá Descargá Solicitá
No detectada 2005 SpringerLink

Información

Tipo de recurso:

libros

ISBN impreso

978-3-540-25055-5

ISBN electrónico

978-3-540-32391-4

Editor responsable

Springer Nature

País de edición

Reino Unido

Fecha de publicación

Información sobre derechos de publicación

© Springer-Verlag Berlin Heidelberg 2005

Tabla de contenidos

Semantic Model for Circular DNA-Based Memory

Yusei Tsuboi; Zuwairie Ibrahim; Osamu Ono

DNA-based memories have the potential to store vast amount of information with high density. In this paper, a new DNA-based semantic model is proposed and described theoretically for DNA-based memories. This model, referred to as ‘’ (SMC) has the structure of a graph formed by the set of all attribute-attribute value pairs contained in the set of represented objects, plus a tag node for each object. Each path in the network, from an initial object-representing tag node to a terminal node represents the object named on the tag. Object-representing circular dsDNAs will be formed via parallel self-assembly, from encoded ssDNAs representing attribute-attribute value pairs, as directed by ssDNA splinting strands representing relations in the network. The proposed semantic models are rather suitable for DNA-based memories.

Part XVIII - Evolutionary Algorithms, Search and Optimization | Pp. 1249-1258

Binary Factor Analysis with Genetic Algorithms

Aleš Keprt; Václav Snášel

Binary factor analysis (BFA) is a nonhierarchical binary data analysis, based on reduction of binary space dimension. It allows us to find hidden relationships in binary data, which can be used for efficient data compression, data mining, or intelligent data comparison for information retrieval. It seems that genetic algorithm (GA) may be used to find the solution. This paper describes two GA variants usable for BFA. The better one is described in detail, and results of some experiments are shown, comparing it with other known BFA methods. The experiments reveal that the new method based on revised genetic algorithm performs very well.

Part XVIII - Evolutionary Algorithms, Search and Optimization | Pp. 1259-1268

GA-ICA algorithms applied to image processing

J. M. Górriz; C. G. Puntonet

Technostress is the general term of the malfunction condition which treating the information management system accompanied by VDTs (Visual Display Terminals). The applied technology of ubiquitous computing will enhance the affinity between a computer and person. However, continuous use of VDTs sometimes causes technostress to us. The purpose of this study was to establish the method of reducing the visual fatigue during VDT work. In order to obtain a better reasoning result, it is necessary to deal with environmental information, VDT information and user information such as both psychological and physiological information, comprehensively. We, then, represent the causal association of visual fatigue using Bayesian network. Result showed the causal relationship between visual fatigue and VDT work factors visually.

Part XVIII - Evolutionary Algorithms, Search and Optimization | Pp. 1269-1277

DNA-based Algorithm for 0–1 Planning Problem

Wang Lei; Chen Zhiping; Jiang Xinhua; Liu Shaoli

Biochemical reaction theory based DNA computation is of much better performance in solving a class of intractable computational problems such as NP-complete problems, it is important to study the DNA computation. A novel algorithm based on DNA computation is proposed, which solves the 0–1 planning problem finally by using the surface-based fluorescence labeling technique.

Part XVIII - Evolutionary Algorithms, Search and Optimization | Pp. 1278-1287

Analysis of Connectedness of the Fixed Radius Random Graph Model in One-dimensional Space

Ai Noshiro; Takeshi Yoshikawa; Masahito Kurihara

In this paper, we define the Fixed-Radius Fixed-Diameter model and have the probability of the graph being connected graph in one-dimensional space. Furthermore, by using that result, we also obtain the probability of the Fixed-Radius Free-Diameter model being connected graph in one-dimensional space.

As future works, we would like to analyze the connectivity of our model when the number of nodes is sufficiency large and the model of which the radius is variable. Furthermore, we would like to analyze the connectivity of the two-dimensional random graph model based on our results.

Part XVIII - Evolutionary Algorithms, Search and Optimization | Pp. 1288-1296

Autonomous Concept Formation in Agents for Exploitation of Novel Environments

Elise Langham; Seth Bullock

Software agent technology is currently based on fixed ontologies and languages, hand-crafted for a particular application. The advent of massively distributed systems however calls for not only a common language between all agents involved but also the ability to autonomously adapt and form concepts about novel experiences and events. We propose a method by which agents can autonomously form new concepts grounded in their own experience. This is an improvement on previous approaches because it can tackle a much wider range of conceptual types and provides an efficient, accurate representation which can be used in a rule based system. Furthermore, our method allows an agent to simultaneously learn new concepts and the rules to govern its behaviour whilst providing a more robust system which adapts well to both new and changeable environments.

Part XIX - Collaborative Learning Systems | Pp. 1299-1308

Multi Target Partitioning of Sets Based on Local Information

A. Goebels; H. Kleine Büning; S. Priesterjahn; A. Weimer

The partitioning of sets or graphs is an exhaustively researched topic in classic and modern computer science. We consider this area from a new point of view by developing algorithms for partitioning with only very limited abilities and knowledge of the individual elements, restricted to the direct, local environment of the single elements (locality). In our approach the elements or vertices of the graph are represented by agents and the edges illustrate communication lines between two agents. Several partitioning strategies will be presented and compared with each other and we will explain the most promising one for multiple target partitioning in a detailed way.

Part XIX - Collaborative Learning Systems | Pp. 1309-1318

A Sensor Enabled Multi-Agent Infrastructure for Applications Integration

Wei Dai; Changgui Chen; Wanlei Zhou

The main objective of the proposed multi-agent infrastructure is to help practitioners and users alike navigate and coordinate solutions offered from different applications to solve complex problems. In order to obtain effective solutions support the above objective, we investigate the coupling of sensor techniques with traditional agent interfaces within the modern e-business environment. In such an environment, different types of applications already exist. We describe in this paper how the proposed infrastructure offers an alternative solution for applications integration.

Part XIX - Collaborative Learning Systems | Pp. 1319-1328

Characteristic Analysis of Agents in Adaptive Consensus Formation Models

Hiroaki Oumi; Tamotsu Mitamura; Masahito Kurihara; Takafumi Oohori; Takeshi Yoshikawa

The models of adaptive consensus formation are useful for obtaining harmonious consensus of a group when all members of the group pursue their individual rationality. In the process of consensus formation, the agents access to macro information and adapt their preferences to the overall group preference. In this paper, we propose and analyze some quantitative measures of the difference between the individual preferences and the agreed preference. Moreover, we introduce a model of the agents with the different speeds of adaption and analyze its effects to consensus formation by means of simulation.

Part XIX - Collaborative Learning Systems | Pp. 1329-1337

Learning in Coaching

Conirose L. Dulalia; Peggy Sharon L. Go; Pamela Vianne C. Tan; Ma. Zaide Ilene O. Uy; Remedios de Dios Bulos

We have developed a system (SimSoccer Coach) that shows single agent learning by analyzing the fixed opponent’s behavior and then providing offensive and defensive advice to improve the team’s performance. For the offensive advice, the system learns through imitation of successful passing and shooting actions of the opponent’s previous games. For defensive advice, the system learns through observation of the opponent’s passing behavior and thwarts any passing attempts by marking the player and intercepting the ball. To generate these sets of advice, the system reads logfiles of previous games played by a fixed opponent against other teams and selects the data to be used for learning. The C4.5 decision tree algorithm is used to construct the tree and generate production rules based on the selected data. These production rules are converted into CLang advice following the Coach Language grammar. These CLang rules are then given to the coachable team before the game.

Part XIX - Collaborative Learning Systems | Pp. 1338-1347