Catálogo de publicaciones - libros
Dynamic Programming: A Computational Tool
Lew Art Holger Mauch
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
Theory of Computation; Appl.Mathematics/Computational Methods of Engineering; Artificial Intelligence (incl. Robotics); Programming Techniques
Disponibilidad
Institución detectada | Año de publicación | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | 2007 | SpringerLink |
Información
Tipo de recurso:
libros
ISBN impreso
978-3-540-37013-0
ISBN electrónico
978-3-540-37014-7
Editor responsable
Springer Nature
País de edición
Reino Unido
Fecha de publicación
2007
Información sobre derechos de publicación
© Springer-Verlag Berlin Heidelberg 2007
Tabla de contenidos
Introduction to Dynamic Programming
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part I - Dynamic Programming | Pp. 3-43
Applications of Dynamic Programming
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part I - Dynamic Programming | Pp. 45-100
The DP Specification Language gDPS
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part II - Modeling of DP Problems | Pp. 103-123
DP Problem Specifications in gDPS
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part II - Modeling of DP Problems | Pp. 125-203
Bellman Nets: A Class of Petri Nets
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part II - Modeling of DP Problems | Pp. 205-220
Bellman Net Representations of DP Problems
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part II - Modeling of DP Problems | Pp. 221-244
DP2PN2Solver Tool
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part III - Design and Implementation of DP Tool | Pp. 247-257
DP2PN Parser and Builder
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part III - Design and Implementation of DP Tool | Pp. 259-269
The PN2Solver Modules
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part III - Design and Implementation of DP Tool | Pp. 271-289
Java Solver Results of DP Problems
Lew Art; Holger Mauch
Character agents have become more popular in the Internet due to its attractiveness. This paper proposes an agent animation generation system which automatically selects agent behaviours as well as highlighting animations to emphasise the agent actions. In order to produce appropriate animations according to the content of agent’s spoken message, our system, first analyses the message text using natural language processing engine, and then selects animations based on the linguistic information calculated by the engine.
Part IV - Computational Results | Pp. 293-320