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Switching and Learning in Feedback Systems: European Summer School on Multi-Agent Control, Maynooth, Ireland, September 8-10, 2003, Revised Lectures and Selected Papers

Roderick Murray-Smith ; Robert Shorten (eds.)

Resumen/Descripción – provisto por la editorial

No disponible.

Palabras clave – provistas por la editorial

Computation by Abstract Devices; Simulation and Modeling; Artificial Intelligence (incl. Robotics); Special Purpose and Application-Based Systems; Probability and Statistics in Computer Science; Dynamical Systems and Ergodic Theory

Disponibilidad
Institución detectada Año de publicación Navegá Descargá Solicitá
No detectada 2005 SpringerLink

Información

Tipo de recurso:

libros

ISBN impreso

978-3-540-24457-8

ISBN electrónico

978-3-540-30560-6

Editor responsable

Springer Nature

País de edición

Reino Unido

Fecha de publicación

Información sobre derechos de publicación

© Springer-Verlag Berlin Heidelberg 2005

Tabla de contenidos

Joint Optimization of Wireless Communication and Networked Control Systems

Lin Xiao; Mikael Johansson; Haitham Hindi; Stephen Boyd; Andrea Goldsmith

We consider a linear system, such as an estimator or a controller, in which several signals are transmitted over wireless communication channels. With the coding and medium access schemes of the communication system fixed, the achievable bit rates are determined by the allocation of communications resources such as transmit powers and bandwidths, to different channels. Assuming conventional uniform quantization and a standard white-noise model for quantization errors, we consider two specific problems. In the first, we assume that the linear system is fixed and address the problem of allocating communication resources to optimize system performance. We observe that this problem is often convex (at least, when we ignore the constraint that individual quantizers have an integral number of bits), hence readily solved. We describe a dual decomposition method for solving these problems that exploits the problem structure. We briefly describe how the integer bit constraints can be handled, and give a bound on how suboptimal these heuristics can be. The second problem we consider is that of jointly allocating communication resources and designing the linear system in order to optimize system performance. This problem is in general not convex. We present an iterative heuristic method based on alternating convex optimization over subsets of variables, which appears to work well in practice.

- Applications of Switching & Learning | Pp. 248-272

Reconciliation of Inconsistencies in the Theory of Linear Systems

Emanuele Ragnoli; William Leithead

In the last few years some articles have emphasized certain fundamental inconsistencies underlying feedback control theory. The paper of Willems [1] Georgiou and Smith [2], later the works of Makila [3],[4], of Leithead et al. [5] have stressed the inconsistency of standard formalisms of linear time-invariant systems when the signals are double sided and the systems are open loop unstable. We establish a framework for a consistent time domain and frequency domain representation of discrete time linear time-invariant systems and, furthermore, that supports the consistent analysis of discrete time linear time-invariant feedback systems when signals are double sided and the systems are open loop unstable.

- Applications of Switching & Learning | Pp. 273-289

An Introduction to Nonparametric Hierarchical Bayesian Modelling with a Focus on Multi-agent Learning

Volker Tresp; Kai Yu

In this chapter, we address the situation where agents need to learn from one another by exchanging learned knowledge. We employ hierarchical Bayesian modelling, which provides a powerful and principled solution. We point out some shortcomings of parametric hierarchical Bayesian modelling and thus focus on a nonparametric approach. Nonparametric hierarchical Bayesian modelling has its roots in Bayesian statistics and, in the form of Dirichlet process mixture modelling, was recently introduced into the machine learning community. In this chapter, we hope to provide an accessible introduction to this particular branch of statistics. We present the standard sampling-based learning algorithms and introduce a particular EM learning approach that leads to efficient and plausible solutions. We illustrate the effectiveness of our approach in context of a recommendation engine where our approach allows the principled combination of content-based and collaborative filtering.

- Applications of Switching & Learning | Pp. 290-312

Simultaneous Localization and Surveying with Multiple Agents

Sam T. Roweis; Ruslan R. Salakhutdinov

We apply a constrained Hidden Markov Model architecture to the problem of simultaneous localization and surveying from sensor logs of mobile agents navigating in unknown environments. We show the solution of this problem for the case of one robot and extend our model to the more interesting case of multiple agents, that interact with each other through proximity sensors. Since exact learning in this case becomes exponentially expensive, we develop an approximate method for inference using loopy belief propagation and apply it to the localization and surveying problem with multiple interacting robots. In support of our analysis, we report experimental results showing that with the same amount of data, approximate learning with the interaction signals outperforms exact learning ignoring interactions.

- Applications of Switching & Learning | Pp. 313-332

Hex: Dynamics and Probabilistic Text Entry

John Williamson; Roderick Murray-Smith

We present a gestural interface for entering text on a mobile device via continuous movements, with control based on feedback from a probabilistic language model. Text is represented by continuous trajectories over a hexagonal tessellation, and entry becomes a manual control task. The language model is used to infer user intentions and provide predictions about future actions, and the local dynamics adapt to reduce effort in entering probable text. This leads to an interface with a stable layout, aiding user learning, but which appropriately supports the user via the probability model. Experimental results demonstrate that the application of this technique reduces variance in gesture trajectories, and is competitive in terms of throughput for mobile devices. This paper provides a practical example of a user interface making uncertainty explicit to the user, and probabilistic feedback from hypothesised goals has general application in many gestural interfaces, and is well-suited to support multimodal interaction.

- Applications of Switching & Learning | Pp. 333-342