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Keys to Play: Music as a Ludic Medium from Apollo to Nintendo

Resumen/Descripción – provisto por la editorial en inglés
How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book’s diverse objects of inquiry—from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles—enter into analogical relations. Remapping the keyboard’s topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
Palabras clave – provistas por la editorial

Electronic games; Keyboards (Music) history; Musical performance history; Play

Disponibilidad
Institución detectada Año de publicación Navegá Descargá Solicitá
No requiere 2016 Directory of Open access Books acceso abierto

Información

Tipo de recurso:

libros

ISBN impreso

9780520291249

ISBN electrónico

9780520965096

Editor responsable

University of California Press

País de edición

Estados Unidos

Fecha de publicación

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