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Time Continuity in Discrete Time Models: New Approaches for Production Planning in Process Industries

Christopher Suerie

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Institución detectada Año de publicación Navegá Descargá Solicitá
No detectada 2005 SpringerLink

Información

Tipo de recurso:

libros

ISBN impreso

978-3-540-24521-6

ISBN electrónico

978-3-540-27290-8

Editor responsable

Springer Nature

País de edición

Reino Unido

Fecha de publicación

Información sobre derechos de publicación

© Springer-Verlag Berlin Heidelberg 2005

Cobertura temática

Tabla de contenidos

Introduction

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 1-6

Basic Models in Lot-Sizing

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 7-29

Extensions to the Basic Models: Time Continuity

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 31-42

Literature Review

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 43-68

Planning Framework and Solution Techniques

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 69-85

Modeling and Solution Approach

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 87-129

Analysis of Solutions and Computational Performance

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 131-198

Summary and Outlook

Christopher Suerie

Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.

You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.

Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.

Pp. 199-201