Catálogo de publicaciones - libros
Time Continuity in Discrete Time Models: New Approaches for Production Planning in Process Industries
Christopher Suerie
Resumen/Descripción – provisto por la editorial
No disponible.
Palabras clave – provistas por la editorial
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Disponibilidad
Institución detectada | Año de publicación | Navegá | Descargá | Solicitá |
---|---|---|---|---|
No detectada | 2005 | SpringerLink |
Información
Tipo de recurso:
libros
ISBN impreso
978-3-540-24521-6
ISBN electrónico
978-3-540-27290-8
Editor responsable
Springer Nature
País de edición
Reino Unido
Fecha de publicación
2005
Información sobre derechos de publicación
© Springer-Verlag Berlin Heidelberg 2005
Cobertura temática
Tabla de contenidos
Introduction
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 1-6
Basic Models in Lot-Sizing
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 7-29
Extensions to the Basic Models: Time Continuity
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 31-42
Literature Review
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 43-68
Planning Framework and Solution Techniques
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 69-85
Modeling and Solution Approach
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 87-129
Analysis of Solutions and Computational Performance
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 131-198
Summary and Outlook
Christopher Suerie
Now you know how to draw on layers, and have an idea when to make a new layer. You can draw lines, curves, and shapes such as rectangles and circles, and you can outline them or fill them. You’ve seen the various types of brushes GIMP offers, and how to use them with each of GIMP’s painting tools. Finally, you’ve learned techniques of drawing, shading, filling with patterns, and using the Perspective Transform tool to model real-world objects.
You can use these techniques to draw just about anything you can think of. Just use a little patience, and a lot of layers.
Armed with this knowledge, it’s time to go back to looking at photographs and learning how to select specific pieces so that you can use them in your own projects.
Pp. 199-201